FF5 Boss Strategies
Wing
Raptor Hp : 250 Weaknesses : None
He shouldn't pose any threat, all you need to do is attack while
it has it's wings open, when it covers itself with the wings,
guard
until he opens them back.
Karlabos Hp :
650 Weaknesses : Bolt
Have the knight attack, the blue mage use Goblin Punch or Aero,
the white mage use Cure and the black wizard use Bolt. You can
also use the thief and monk for attacking.
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Siren Hp :
900 Weaknesses : Cure, Fire
While the siren is white, use physical attacks, when it becomes
red,
Cure, Aero and Fire are all effective. While being red, it can do
up
to 100 + damage to a member, you'll need to cure afterwards.

Magisa & Forza
Hp : 650 for Magisa and 850 for Forza Weaknesses : None
If you have Goblin Punch, this can be an easy battle, in
condition
that your blue mage is at level 8, it will do 500 + damage to
both of them.
If you can finish off Magisa in the first two rounds, you won't
have to
fight Forza. If you must fight Forza, use Goblin Punch to take
him out
quickly. You might need to cure, so have a white mage in your
party.
Note : if your party's levels are higher than 8, monks are
effective.
Galura Hp
: 1200 Weaknesses : None
He can be a bit harsh on the party, the best way to fight him
is to cast Frog Song on Galura, make sure your white mage
casts Quiet every round to disable Galura from casting Toad
that would change him back to normal. Have the knight, monk,
theif attack while the black wizard use any spells you wish.
Note : Frog Song is a Blue Magic, learn it from the Elf Toad
encountered in the tower. You must defeat all but one toad, then
wait until it casts it on your blue mage, to get it ASAP, make
four
Blue Mages before going for that magic.
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Liquid Flame Hp :
3000 Weaknesses : Ice
You shouldn't have much trouble beating him, just have
your Black Wizard cast Ice2 and your White Mage cast
Cure2 on everyone. The other members should help in
healing. When it turns into a giant hand, don't use any
black magics as it do nothing to it, wait until it takes some
other form and resume the casting until it dies.
IronClaw Hp : 900 Weaknesses : None
He has a good skill, so I reccomend having four Blue Mages so you
can learn the " Death Claw " . Just sit there and wait
until he does it
on a member, then let him have it with Blue or Black Magics. He
should kick the bucket pretty fast . ^_^
Byblos Hp : 3600 Weaknesses : Fire
There are two ways to kill him, you can use Fire2 and Ifrit on
him and heal with Cure2,
or you can use Death Claw, if it succeeds, one more hit will take
him out.
Sandworm Hp : 3000 Weaknesses : Ice, Water
Again two ways, use Ice 2 on him, cure with Cure2, or you can
use " Aquabreath " learnt from
D. Chimera. ( A tough enemy ) One shot of Aquabreath will kill
him.
Crayclaw Hp : 2000 Weaknesses : Bolt
This one' easy, just cast Bolt2 and cure with Cure2, should die in 2-3 rounds.
Adamant
T. Hp : 2000 Weaknesses : Ice
You can use Ice 2 or you can use Level 5 Doom since his level
is 20. If you choose to
to use Ice2, cure every round as he deals lots of damage.
Sol
Cannon Hp : 22 500 Weaknesses : Thunder
Use a few ninjas in this battle and have them throw the
BoltTech items while a white mage heals
with Cure2. The Launchers are vulnerable to Level 5 Doom, so have
a Blue Mage in your team.
ArcheoAvis Hp : 6400, after being revived : 2500
Weaknesses : Varies
If you remember # 024 from FF6, get ready for a tough fight,
he can use Barrier Change anytime
he pleases, the only thing is that there is no warning whatsoever
when he changes to a new weakness.
The best way to beat him is to make 4 Blue Mages and use BlowFish
constantly. Using this, you may not
even need to heal.
Abductor Hp : 1500 Weaknesses : None
Don't worry if you lose, no need to win this one, if you win all
you get is an ether and a
gift...., if you lose, you'll end up meeting Exdeath and
Gilgamesh. ( No fight, yet )
Gilgamesh Hp : 2000 Weaknesses : None
This is a showdown with Galuf & Gilgamesh.
Simply use BlowFish a few times and he's off. ( What a joke
! :P )
Gilgamesh Hp
: 4000 ( approx. ) Weaknesses : None
This time, he's a bit tougher, especially if he gets the
chance to cast Safe, Shell and Fast.
The best way to take him easily, is to cast Quiet on him so he
won't be able to cast his
defense magics. Then use the Samurai's Gp Toss and the Blue
Mage's BlowFish for an easy win.
( Notice the battle music while fighting him now, pretty cool,
huh ? :) )
Tyrasaurus Hp : 5000 Weaknesses : Fire, Cure
To make this battle really short, give him a fenix down or try
casting Raise ( Life ) on him.
If that dosen't work, use Gp Toss or even better, BlowFish !
Hiryuusou Hp : 12 000 Weaknesses : None
Try using Death Claw, if that dosen't work, the Samurai's Gp Toss
will.
Gilgamesh & Enkidou
Hp : 9000 ( approx. ) for Gilgamesh and 4000 for Enkidou
Weaknesses : None for both
Use Death Claw on Enkidou, kill him fast cause he can and will
heal himself and Gilgamesh
with White Wind. Use whatever attacks you feel like for
Gilgamesh. Cure if needed.
( Note : If you haven't got Death Claw with IronClaw, here's your
second chance to get it. )
Atomos
Hp : 19 997 Weaknesses : None
He will use Comet on someone until he/she dies, then go ahead and
use Gp Toss and
Blowfish to deliver the damage. Atomos can use Demi, Quartr and
Slow2. Don't
bother healing at all, just give him all you've got and you
should win.
The Sealed
Hp : 7777 ( all 4 of em ) Weaknesses : None
Cast Float and then a few Gp Toss should kill them, if you're
lucky, you might learn Aero3.
Kill them quickly cause they start using Level 3 elementals when
weak.
Exdeath Hp : ??????? Weaknesses : ??????
This is a one on one between Galuf and Exdeath, I'll let you see
this by yourself...
Make sure Galuf is a strong fighter or Magic user or this will
take forever....
No need to heal.
Gilgamesh Hp : ????? Weaknesses : None
Just use whatever you like, jusy make sure you can use Cure3 and
Esna at anytime during
the battle, after a while, well......
Exdeath Hp : 32 768 Weaknesses : None
A Caller ( Summoner ) will help here. Have him/her cast
Carbunkle, then Golem. Have the caller
recast those spells if necessary. Make sure someone can use the
Level 3 Elementals, have
him/her cast either Fire3/Ice3/Bolt3 on your party ( don't worry,
Carbunkle gives reflect to
everyone ). Heal by using Items or White Wind.
Antlion Hp : 8000 Weaknesses : None
Simply use BlowFish since he will use an attack that halves your
level, making other
spells and attacks useless. Cure if needed.
Merugene Hp : 20 000 Weaknesses : Varies
Make sure someone knows white magic or Blue Mage ability Peep to
see her weakness.
Do this often and cure since her level 3 elementals can be
devastating.
Stalker
Hp : 20 000 Weaknesses : None
The best way to get him is to use Gp Toss, you might want to have
a Blue Mage or
someone with Blue Mage ability Learning, so you can learn Mind
Blast. Make sure
someone can heal after it uses Blaze, if you have Ice Shield, the
Blaze will heal you.
Minotaur Hp : 19 850 Weaknesses : None
Have two Samurais here and use Gp Toss. Don't waste turns using
potions, just wail at him.
Omniscient Hp : 16 999 Weaknesses : Wind
Have a Caller here and use Carbunkle, recast it every 3 rounds,
simply refelect your
strongest magics so that they'll hit him, if you must cure use
White Wind. Be careful,
before dying, he'll cast Flare, so it is critical that either the
two members are alive or
that the remaning one still has the reflect status.
Triton ( Red ) Hp : 13 333 Weaknesses : Ice, Cure
Neregeid ( Blue ) Hp : 13 333 Weaknesses : Fire, Cure
Phobos ( Green ) Hp : 13 333 Weaknesses : Earth
The only way I could beat them was with Gp Toss, I simply used
it three times
and they were history. Your reward the Ultimate Time Magic Meteo
:) .
Bahamut Hp : 40 000 Weaknesses : None
He is very tough, I reccomend using Gp Toss, but make sure
someone has alot of hp
and has the Shell status, only in this way will he/she survive
Bahamut's MegaFlare, he
usually does this before you give him the last hit.
Gogo Hp : ????? Weaknesses : ?????
Simply stay put and wait, he'll give up eventually.
Leviathan Hp : 40 000 Weaknesses : Bolt
If you're fortunate enough to have either Coral Rings or Blue
Magic Big Guard, this will
be easy, otherwise use Bolt3 and cure often, the Tidal Wave hurts
alot.
Carfisteri
Hp : 18 000 Weaknesses : None
She will most likely cast Reflect on herself, so you'll have to
use Meteo, any Call magics
and Blue Magic BlowFish to do damage. Cure if you need to.
Apanda
Hp : 22 200 Weaknesses : Fire
Use Fire3, Meteo and any other strong attacks, but be sure to
heal after he uses Drain.
Apocalypse Hp : 27 900 Weaknesses : Poison
Make 4 Black Mages and use Bio, just make sure one of your
members has either White Magic
or Blue Magic as secondary ability for healing.
Catastrophe Hp : 19 997 Weaknesses : None
Cast Float every round and use Flare, Holy, and if you can Meteo,
you'll need to cure after
he uses Earth Shaker. Use Esna or Soft to cure Devil's Eye.
(Petrify)
Halicarnas Hp : 33 333 Weaknesses : None
Make sure you have lots of " Maiden Kiss " items to
cure from the " Kurururu " attack.
It would be a good idea to cast Carbunkle, as the Holy spell does
9999 damage to
one of your members. Use Flare, Holy and Meteo to attack, Gp Toss
is ok too.
Be sure to cure every now and then, you might even need to use
Arise (Life2).
TwinTania Hp : 50 000 Weaknesses : Holy, Water
Use Holy to hurt him good and cure VERY often, if you are using 4
White Mages, that could be
an advantage, because you'll need Shell to survive GigaFlare,
rumor has it it is more powerful
than Bahamut's MegaFlare. If you use 3 White Mages to cast Holy
while the other one casts
Cure3, you might get away without a GigaFlare attack. Another way
to get him is to get your
Caller to use Odin as soon as the message " Powering up for
GigaFlare " appears, if you are
fast enough, Odin will chop him to pieces. He can use a variety
of attacks such as Mind Blast,
Gale Cut, Tidal Wave, etc... so be careful.
Gilgamesh Hp : ????? Weaknesses : None
Just beat up on him for a while, but cure since he can attack
twice. He'll recognise Butz
and leave.
Necrophobia Hp : 44 044 Weaknesses : Everything
The first thing to do is to use Gp Toss to take out the 4
Barriers, cure often since
Necrophobia can cast Holy, Flare, Death, Fire3, Bolt3 and Ice3.
Once the Barriers
are gone, use Holy on Necrophobia for best results, he can use
Vaccum Wave when
he's alone, so look out and cure if needed. When he has less than
10 000 hp left,
Gilgamesh appears and a scene takes place ....