NRI Report: FF3 Bosses

FF6 Boss Strategies

    Whelk   Hp : 1600     Weaknesses : Fire  Vanish/Doom : No

                            Have Terra attack with TekMissile, while Vicks and Wedge use
                            Fire Beam, be sure not to attack while he's hiding, or taste the
                            the MegaVolt, which will kill members low on hp. Simply
                            avoid the entire mess by waiting until it comes back, and using
                            Heal Beam if you need to.
 

  Marshal  Hp : 420  Weaknesses : Poison, Fire  Vanish/Doom : No

            Have Mog and his team attack, Mog should use the Dusk Requiem dance
            and it'll be over pretty fast.
 

  Magitek Armor  Hp : 210  Weaknesses : Thunder, Water  Vanish/Doom : No

                    Have Edgar use the Autocrossbow twice to beat them, have Terra use magic on
                    them to see a little scene. :-)

  Vargas  Hp : 11 600  Weaknesses : Poison   Vanish/Doom : No

                Start attacking Vargas with Edgar's Autocrossbow, Locke's attack and
                Terra should cast Fire or Cure on all members. You must kill the bears
                before you can get to Vargas. After a while, Sabin appears, have him use
                the Blitz Pummel (left,right,left,A).

  Ultros  Hp : 3000  Weaknesses : Thunder, Fire  Vanish/Doom :  No

                Have Edgar use the Autocrossbow, Sabin use Aurabolt (down,down,left,A),
                Terra should cast Fire and Banon use his Health skill at all times. During the
                battle, if someone dies ( other than Banon ), give the wounded member a
                Fenix Down  and heal them with a Potion.
 

  Tunnel Armr  Hp : 1300    Weaknesses : Water, Thunder  Vanish/Doom : No

                          Simply have Locke attack while Celes uses her Runic skill every turn, have Locke
                          use Potion if either of them are low on hp.

   Ghost Train  Hp : 1900   Weaknesses : Fire, Thunder, Pearl  Vanish/Doom : No

                                  Have Sabin use AuraBolt, Cyan use SwdTech1 and Shadow throws Shurikens.
                                  Or you can use a Fenix Down to kill it instantly.

  Kefka ( 1st meeting )  Hp : 3000  Weaknesses : None  Vanish/Doom : No

                  I reccomend Terra, Edgar, Sabin and Cyan. Have Terra attack or use Cure,
                  Edgar should use the Autocrossbow, Sabin use AuraBolt and Cyan use
                  SwdTech 1 or 4.  Beware of Ice2 and Drain, they are his most powerful
                  attacks, so keep your hp up at all times.
 

  Dadaluma  Hp : 3270  Weaknesses : Poison  Vanish/Doom : No

                        The best group is Edgar, Sabin, Locke and Celes. Have Edgar use
                        the Drill, Sabin use Suplex (X,Y,down,up,A), Locke attack and
                        Celes attack or use Cure. During the battle, Dadaluma will use about
                        4 or 5 potions and then cast Safe on himself. This is the critical part
                        of the battle, you got to take him out quickly or he will throw a few
                        dirks in succession, killing a few members. If Sabin or Edgar get
                        killed, revive them quickly so you can manage to beat Dadaluma.
                        If he summons friends, ignore them if you can.
 

  Ultros ( 2nd meeting )  Hp : 2550  Weaknesses : Fire, Thunder  Vanish/Doom : No

                   This battle is easy if you have Bolt2, use it along with Edgar's Drill and Sabin's
                   AuraBolt, it'll take just a minute.... and that's all folks . ^_^
 

  Ifrit & Shiva
Hp : 3300 for Ifrit and 3000 for Shiva   Weaknesses : Ice for Ifrit and Fire for Shiva  Vanish/Doom : No

                    Use Edgar's Drill, Sabin's Pummel, Locke attack and Celes use Runic while fighting
                    Ifrit. Cure if you need to. When fighting Shiva, have all the others except Sabin do the
                    same thing, Sabin should do the Fire Dance (left,left,down,down,right,A). Cure if you
                    need to.
 

  Number 024  Hp : 4777  Weaknesses : Varies  Vanish/Doom : No

                    Start by having Edgar use the Drill, Sabin use Aurabolt, Locke attack and Celes attack
                    or using Cure if needed. When 024 uses WallChange, do the same things, except that
                    Sabin will have to use Pummel. In the begining, he is hurt by Thunder, so use Bolt2.
 

   Number 128
Hp : 3276  Weaknesses : Fire, Thunder  Vanish/Doom : No

                    You only need to kill the center, not the arms. Go ahead and use spells
                    such as Fire2 and Bolt2. If you need to heal, use Cure2. Edgar's Drill
                    and Sabin's Fire Dance also help. Locke should attack or cure.
 

   Cranes
Left Crane  Hp : 1800  Weaknesses : Water  Vanish/Doom : No
Right Crane : Hp : 2300  Weaknesses : Water, Thunder   Vanish/Doom : No

                    Attack the left crane first, use Edgar's Drill, Sabin's Aurabolt, Locke
                    can attack or use magic ( not Bolt magics though ) while Setzer attacks
                    or use Slot. Once the left crane dies, the right crane will likely use it's
                    TekBarrier, which casts Reflect. Stop all magic attacks at this point and
                    use your best non-magic attacks. Cure is needed.
 

  FlameEater  Hp : 8400  Weaknesses : Ice  Vanish/Doom : No

                    It will help if at least two members have learned Ice2, use it on him in early
                    rounds. If FlameEater summons Bombs, have Strago use the Aqua Rake
                    Lore. When FlameEater gets weak, he'll cast Safe, then Reflect, so magic
                    is a big no-no ^_^ . Instead have Strago use Aqua Rake ( It passes through
                    Reflect ) while the others  attack or cure.
 

  Ultros  ( 3rd meeting )  Hp : 22 000  Weaknesses : Fire, Thunder  Vanish/Doom : Yes

                  It's a good idea to equip someone with Carbunkle in this battle, you can use any Level 2
                  elementals to attack. After a while, he'll get angry, now will be the time to use Carbunkle,
                  since any magic attack that hits him, he will counter with the Level 3 elemental, but if you
                  Reflect on everyone, his spells will bounce back to him. By then he should fall quickly.
                  For healing, equip Strago the Heal Rod before going to battle. After a while, Relm will
                  show up, have her Sketch Ultros, if it fails, try again until it succeeds, once it does,
                  you've won the fight.
 

  Ultros & Chupon
Ultros  Hp : 17 000  Weaknesses : Fire, Thunder  Vanish/Doom : Yes
Chupon  Hp : 10 000  Weaknesses : Ice, Water   Vanish/Doom : Yes

                  There's no other way to put this, this battle's a J-O-K-E !  Take out
                  Ultros first with Fire2 and Bolt2, cure if you need to. When Ultros
                  ( finally ) bites the dust, start casting Ice2 on Chupon. Once he's
                  over, he'll Sneeze the party down.
 

Air Force  Hp : 8000  Weaknesses : Thunder, Water  vanish/Doom : No

                    He's no problem if you have Mog and Strago in your team. Mog should use
                    the Wind Song Dance while Strago uses Aqua Rake or Bolt2. The other
                    member should cast Bolt2. ( If he/she learned it ) If the other member
                    dosen't have Bolt2, have him/her use his/her best attack. You probably
                    won't need to cure since Mog's Dance has a healing effect and he does it
                    often.
 

  Gigantos  Hp : 6000  Weaknesses : Poison  Vanish/Doom : Yes

                    I reccomend using the Phantom esper ASAP. This will ensure you victory as long you
                    don't cast any magics or yourself. Also, Mog should not dance here, have him attack
                    instead. As long as you are in transparent state, Gigantos cannot harm you at all. Use
                    attacks and Bio.

For AtmaWeapon, check the  Final Boss  section.
 

  Nerapa  Hp : 2800  Weaknesses : Ice, Thunder, Pearl  Vanish/Doom : No

                    Since he has a Reflect spell on, don't use magics or weapons that cast spells ( Flame Sabre, Blizzard, etc.. ).
                    Instead use your best special attacks, if Strago is in your team, he will learn Condemned. Now hurry up
                    if you wish to escape, and wait twice so Shadow will be with you later.
 

   Tentacles
Top Left  Hp : 4000   Weaknesses : None
Bottom Left  Hp : 6000  Weaknesses : Fire
Top Right  Hp : 5000  Weaknesses : None
Bottom Right  Hp : 7000  Weaknesses : Ice, Water
Vanish/Doom : No

                    It would be a good idea to give Sabin and Celes a relic that protects them from
                    poison attacks before getting into this fight. Start by attacking the bottom right
                    tentacle with Ice2 ( if you have it ) or physical attacks with Celes, Edgar use the
                    Drill and Sabin use Aurabolt. Once the bottom left tentacle dies, it's safe for
                    Sabin to use Fire Dance. Make sure to heal Edgar is he gets poisoned and
                    keep him healthy at all times. If the others get weak, don't hesitate to cure.
                    The other tentacles will fall rather quickly with Fire spells and Edgar's Drill.

   Dullahan  Hp : 23 450  Weaknesses : Fire  Vanish/Doom : Yes

                    Have Celes use Runic to absorb its Pearl, Ice3 and Ice2 spells, Edgar should use the Drill,
                    Sabin use Suplex while Setzer uses Slot or heals the party. If you need to cure, make sure
                    Celes has already absorbed a spell or it will fail. You can use the Ifrit esper if you have it
                    equipped.
 

  Storm Dragon  Hp : 42 000  Weaknesses : Thunder  Vanish/Doom : Yes

                    He is the toughest of the 8 dragons, he's very challenging to defeat at this time. It's better to return
                    later once you get Bolt3 and Cure3, plus strong attacks like Sabin's Bum Rush and Strago's Grand
                    Train. The way to fight him is to use your best Bolt spells and attacks, while curing heavily, since
                    his wind attacks are very harsh on the party.


SrBehemoth  Hp : 19 000 for both  Weaknesses : Fire and Poison for 1st and Fire and Pearl for 2nd.
Vanish/Doom : Yes ( Doom for the first and X-Zone only for the 2nd )

                    Use your best spells and attacks on the first, cure if needed.  For the second one,
                    use either a Life spell, Fenix Down or Revivify on it since it's undead.
 


Chardanook  Hp : 56 000 for the woman, 30 000 for the demon.
Weaknesses : Fire for the woman, Fire and Pearl for the demon.
Vanish/Doom : Yes ( X-Zone for the woman, Doom for the demon )

                    Time your attacks and spells so they hit when the demon is present.
                    Cure if needed. Wake sleeping members as soon as possible. To
                    save you trouble and time, don't hesitate to use Vanish/Doom on
                    the demon.
 

  Phunbaba ( 2nd encounter )  Hp : 26 000  Weaknesses : Poison
Vanish/Doom : Yes

                    Use your best attacks and spells, he should use BabaBreath, which removes two members,
                    rather quickly. Cure if needed.

  Phunbaba  ( Last encounter )  Hp : 26 000  Weaknesses : Poison
Vanish/Doom : Yes

                    Now that Terra is with you, have her use Bio, it will do 4000 + damage to him, the others
                    can use their best attacks, no need to cure since he's suprisingly weak this time. In time,
                    you'll finally defeat him.
 

  Doom Gaze  Hp : 55 555  Weaknesses : Fire, Pearl
Vanish/Doom : Yes ( Don't use X-Zone or you won't get Bahamut )

                    Before taking the skies, make sure none of your members are at a level multiple
                    of five. Also buy about 10 Pearl Rods. When you bump into him, if your levels
                    aren't multiple of 5, his Level 5 Doom will fail. Now, start using the Pearl rods
                    as Items, it should do 9999 damage to Doom Gaze, if not the damage will be
                    high anyway, if he manages to kill a member, DON'T revive him/her, instead
                    keep on using Pearl rods, if you are lucky, you'll kill him before he gets a
                    chance to escape. If he escapes, you have a very good chance of killing him
                    in the next encounter. It's pointless to cure, since that will cost you precious
                    rounds to kill him on 1st encounter. It's possible, I've always fought him like
                    this and he NEVER got the chance to escape.
 

  Red Dragon Hp : 30 000  Weaknesses : Ice, Water Vanish/Doom : Yes

                    Use any Ice spells you've got plus Strago's Aqua Rake or CleanSweep Lore, cure if you need to
                    and there should not be any problems.
 

  Ice Dragon  Hp : 24 400  Weaknesses : Fire  Vanish/Doom : Yes

                    Use your best Fire spells plus attacks like Sabin's Bum Rush, if he freezes a member, use a low
                    level Fire spell to unthaw them. Cure if needed.
 

  Tritoch  Hp : 30 000  Weaknesses : Fire  Vanish/Doom : Yes

                    You can use Fire spells and attacks like Sabin's Bum Rush, the worst you'll get is an Ice3
                    attack from Tritoch, so you can equip the Ice shield for getting healed by it or the Flame
                    shield to get no damage at all, cure if you need to.
 

  White Dragon  Hp : 18 000  Weaknesses : None  Vanish/Doom : No

                    Be careful here, he can cast Pearl up to 3 times in a row, so stay cured at all times, use Flare and Ultima
                    to attack it.
 

  MagiMaster  Hp : 50 000  Weaknesses : Varies  Vanish/Doom : No

                        The first thing to do is to cast Beserk on him, then you MUST have Life3, cast it at least on
                        one member, then use Scan to see his weakness, if he has one, hit it with the respective spells,
                        if he dosen't show any weaknesses, use Flare and Ultima. It's also a good idea to use the
                        Phantom esper so he won't be able to hit you at all. Before he dies, he'll cast Ultima, so no
                        need to worry if you got Life3. If you don't have Life3, you'd better have a lot of hp's
                        or you're toast !
 

( Picture not available )  The Three Stooges
Left/Larry  Hp : 10 000  Weaknesses : Fire      Vanish/Doom : Yes
Top/Curly  Hp : 15 000  Weaknesses : Ice, Water    Vanish/Doom : Yes
Right/Moe  Hp : 12 000  Weaknesses : None    Vanish/Doom : Yes

                        Use Ultima, Flare, Bum Rush and Strago's Grand Train to attack, try to get
                        Curly out first, since he can cast Life2, once he bites the dust, the remaining
                        two should pose no problem. It would help to have everyone equipped with
                        relics that protect against petrify. Cure if needed.
 

  Wrexsoul  Hp : 23 066  Weaknesses : Ice  Vanish/Doom : No

                        You can beat him in two ways, the first is to cast X-Zone, if succesful, both SoulSavers
                        and Wrexsoul will be gone, winning you the battle. The other way is to attack an kill a
                        member to make Wrexsoul show himself, once he does, ignore the SoulSavers and use
                        Ice3, Ultima, Flare, Bum Rush, Grand Train, etc... Also once he shows himself, bring back
                        you fallen friend with Life2. If Wrexsoul dissapears again, repeat the process, only kill
                        a diffrent member this time.
 

  Master Pug  Hp : 22 000  Weaknesses : Varies  Vanish/Doom : Yes

                        Use spells like Ultima, Flare, lores such as Grand Train, attacks like the Bum Rush, here
                        Strago can learn Step Mine if he hasn't already, but beware because Step Mine is very
                        powerful, so be sure to cure afterwards.
 

  Blue Dragon  Hp : 26 900  Weaknesses : Thunder  Vanish/Doom : Yes

                        Simply use Bolt3 for attacking, cure after he uses CleanSweep ( Strago can learn this ).
 

  Hidon  Hp : 25 000  Weaknesses : Fire, Pearl, Earth  Vanish/Doom : Yes (X-Zone only )
                        Before going into this fight, equip relics that protect against poison, it'll help alot.
                        Use Ultima or Quake( cast Float before doing this ) to kill the Hidonites, once they're gone
                        Hidon will cast Grand Train ( You'll want Strago to learn this one, it's the second most
                        powerful magic attack after Ultima ), be sure to cure after as it does alot of damage.
                        Once the Grand Train has been cast, quickly finish off Hidon using your best spells or
                        use a Life spell, a Fenix Down or a Revivify to kill him.
 

  Dirt Dragon  Hp : 28 500  Weaknesses : Ice, Wind  Vanish/Doom : Yes

                        Use your strongest spells, also Strago's  Lore Aero  is effective here, as is Sabin's Bum Rush.
                        If you equipped everyone with Gaia Gear before the fight, you probably won't need to cure.
                        If he kills a member however, do bring them back to life.
 

Note : All of the bosses from the Storm Dragon to the Dirt Dragon can be defeated in any order you wish.
           The only exception are the Three Stooges and Wrexsoul, which are both in Cyan's Dream.

The bosses of Kefka's Tower



  Atma  Hp : 55 000  Weaknesses : None  Vanish/Doom : Yes

                    Use spells like Ultima, Flare, Meteor, Grand Train plus attacks, like Bum Rush. He will
                    use Fire3, Ice3, Bolt3, Quake, Meteor and Ultima. He can also use Cleansweep. When
                    you get the message " an unknown light surrounds Atma.. " he'll cast Ultima in a few
                    moments. You can cast Life3, or you can try to kill him before he gets the chance to
                    cast it. It will do about 3000-4000 damage to everyone in your party, so watch out.
                    Stay healed and you might get away without facing Ultima.
 

   Gold Dragon   Hp : 32 400  Weaknesses : Water   Vanish/Doom : Yes

                    Use spells like Ultima, Flare and Meteor, Strago's Cleansweep Lore and Shadow's Water Edges
                    are very effective here. Be sure to stay healed since he can use Giga Volt and Bolt3, which are
                    devastating to your party.
 

  Inferno  Hp : 30 800  Weaknesses : Thunder  Vanish/Doom : No

                    Use Bolt3 and Ultima, cure often and you should defeat it pretty quickly. Ignore the arms
                    completely. Concentrate on Inferno alone. You might want to equip relics that protect
                    against petrify in this battle.
 

   Skull Dragon  Hp : 32 800  Weaknesses : Fire, Pearl  Vanish/Doom : Yes

                    About three rounds of Fire3 and/or Pearl spells and he'll kick the bucket. Don't bother healing
                    since all he does is cast Condemned once in a while.
 

  Doom  Hp : 63 000  Weaknesses : Pearl  Vanish/Doom : Yes

                     I reccomend Strago here since his Lores passes through Reflect status and he'll learn
                     Force Field. Start off by casting Pearl and Ultima spells, after a while he'll use Force
                     Field, which make him invulnerable to a random element plus giving him the Reflect
                     status. At that point, use Ultima and Grand Train for attacks. If he freezes a member,
                     unthaw them using Fire. And cure often since his physical attacks are deadly.
 

  Goddess  Hp : 44 000  Weaknesses : None  Vanish/Doom : Yes

                    Use your most powerful spells such as Flare, Ultima and Grand Train, be sure to kill her
                    quickly if she uses the Overcast spell, it cast Condemed on everyone and after the
                    counter goes to 0, you become a zombie. If everyone becomes zombies, it's game over.
                    You can learn Quasar if you're in luck, so be sure to have Strago with you.
 

   Guardian  Hp : 60 000  Weaknesses : Thunder   Vanish/Doom : No

                        Use your most powerful attacks and spells, cure often since he hits pretty hard. He can
                        use the attack pattern of Ultros, Dadaluma, Air Force and Atma. Beware of the Dadaluma
                        attacks, if he throws a dirk, it does 6000 + damage to a member.
 

  Poltergeist  Hp : 58 000  Weaknesses : Poison   Vanish/Doom : No

                    It helps to equip your members with Flame shields and Ice shields in this battle, he will use
                    Fire3 and S.Cross often. Beware of his Stop/Blaster combo, it's deadly. Use Bio to
                    poison him early on and then use Ultima, Flare, Grand Train, etc...  Cure if needed.